CIS 497: Senior Capstone Project
University of Pennsylvania
         2010-2011

Project Groups 2009-2010 - Jon McCaffrey


  • Interactive and Scalable Ray-Casting of Metaballs on the GPU (Jon McCaffrey)

         [Abstract | [Project Blog]  | [Proposal] | [Final Report] | [Final Presentation]

Abstract

Metaballs are a useful technique to model blobby surfaces. Because metaballs define an implicit surface, render-ing is difficult. We seek to render the surface directly via ray-casting, to precisely locate the isosurfaces and pre-serve the concise representation of the surface. To perform this rendering at interactive rates on dynamic data, we will use acceleration structures for fast surface calculation, and will implement it in the CUDA framework using Nvidia GPU's.

Advisor: Dr. Norm Badler + Joseph Kider