CIS 497: Senior Capstone Project
University of Pennsylvania
         2010-2011

Project Groups 2009-2010 - Brittany Fields


  • Intelligent Sneaking Agents (Brittany Fields)

         [Abstract | [Project Blog]  | [Proposal] | [Final Report] | [Final Presentation]

Abstract

The goal of this project is to develop AI for intelligent sneaking and hiding behaviors in a controlled environment. This algorithm would then be applied to have an agent complete a "capture the flag" task involving navigating through an environment with patrolling guards and obstacles, and utilizing designated hiding places to avoid being seen. My vision for the final product is a game in which a human player takes on the role of the "guard" and tries to find and catch the NPC (non-playable character) before it completes its objective. Needless to say, the NPC should be intelligent enough to provide a sufficient challenge to a human player. I'm hoping to have the guard agents and sneaking NPC have both visual and sound perception abilities and in the case of the sneaking NPC, use these to assess its situation and locations of hiding places and guards to make decisions in real time.

Advisor: Dr. Norm Badler