Resources
Below we collect resources to help one get started working with motion data. Please contact mocap[at]seas.upenn.edu if you'd like to contribute (or point out) additional code, bugs, improvements, tools, or new resources!
Documentation
- C3D resources, including the specification and C code for loading and saving C3D by Bruce A. MacWilliams.
- BVH File Format
- ASF/AMC File Format
- Rick Parent's motion capture resources, which includes good references, such as Working with Motion Capture File Formats and The process of Motion Capture: Dealing with the Data.
- Vicon Blade Marker Placement, see page 5 of the manual on marker placement
- Vicon Plug-in Gait Marker Placement
- CMU motion tools resources
Code
-
C++/OpenGL
- C++ C3D viewer, based on the code from here by Bruce A. MacWilliams.
- FBX SDK is available free from Autodesk. Documentation is here.
- AMC scripts for Matlab from the CMU Graphics Lab.
- ASF/AMC scripts for Maya: Resources and tutorial for loading ASF/AMC into Maya can be found here from the CMU Graphics Lab. They also post the following script for exporting ASF/AMC from Maya 6.
- BVH to H-Anim scripts. Click here for additional documentation.
- Web3D BVH viewer by Emre Tanigan and Kelsey Hurley. Click here to see a demo.
Matlab
Maya
Web3D
Other Free Motion Datasets
- The Motion Capture Society's Library
- CMU Graphics Lab Motion Capture Database
- Ohio State University, Advanced Computing Center for the Arts and Design, motion capture lab & data
- University of Bonn Motion Capture Database
- Universidad Lusofona de Humanidades e Tecnologias MovLab files
- University of Edinburgh Interaction Database